Technologies

Space-oriented audio software

DSP developers, we have focused our development on creating tools focused on sound spatialization.

To do this we released our first product: HSR (for High Space Resolution). This tool aims to transform any incoming signal, stereo or multichannel, into a large number of sources (up to 64), using few processor resources, while keeping the original timbre and placement of the sources.

Continuing this development, we have chosen to release our first spatialization engine, ISE (for Immersive Sound Engine). Based on a time/gain management system, ISE makes it possible to precisely place sound sources in space, while maintaining a reduced processor load, and focusing on the specifications linked to immersive spatial listening.